Games::ScottAdams::Manual

Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual.
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Games::ScottAdams::Manual Ranking & Summary

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  • Rating:
  • License:
  • Perl Artistic License
  • Price:
  • FREE
  • Publisher Name:
  • Mike Taylor
  • Publisher web site:
  • http://search.cpan.org/~mirk/

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Games::ScottAdams::Manual Description

Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual.SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud tion take mud here mud carried bites %result get mud destroy bites msg BOY that really hit the spot!The Scott Adams compiler, sac, allows you create adventure games in a straightforward syntax, and compiles them into the format that was used in the classic Scott Adams adventures - and which is therefore now understood by scottfree and various other interpreters for those old games.If you're running a Linux system, there's a fair chance that you already have such an interpreter on your system - it's probably called scottfree, ScottCurses, GnomeScott or something similar. Certainly Red Hat Linux distributions from 4.0 onwards (and maybe much earlier) have come with Scott Adams interpreters.This manual describes the syntax of the sac file which sac compiles into Scott Adams format.All of the examples are taken from Scott Adams' first game, the classic Adventureland - a game dripping with atmosphere and nostalgia which I can't recommend highly enough. Requirements: · Perl


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