GLM

C++ library designed for 3D software
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GLM Ranking & Summary

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  • Rating:
  • Publisher Name:
  • Christophe Riccio
  • Operating Systems:
  • Windows All
  • File Size:
  • 3.3 MB

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GLM Description

C++ mathematics library for graphics programming This library provides classes and functions designed and implemented following as strictly as possible the GLSL conventions and functionalities so that when a programmer knows GLSL, he knows GLM as well, making it really easy to use. This project isn't limited to GLSL features. An extension system provides extended capabilities: matrix transformations, quaternions, half-based types, random number generation, procedural noise functions, etc. GLM ensures interoperability with third party libraries, SDKs and OpenGL; replacing advantageously the deprecated matrix functions. It is a good candidate for software rendering (Raytracing / Rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.


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